eSports Administration and Entrepreneurship
eSports Administration and Entrepreneurship Header
  • Program Length:
  • Two Year – Ontario College Diploma
  • Starts:
  • January 2019 & September 2019

Program Vocational Learning Outcomes

ADMISSION REQUIREMENTS
OSSD with the majority of courses at the College (C ), University (U), University/College (M), or Open (O) level.

PROGRAM OVERVIEW
The eSports Administration and Entrepreneurship Program prepares students to work in the exciting and interactive business of esports. Students will learn practical business and entrepreneurial skills while developing a comprehensive knowledge of organized, multiplayer video game competitions. Courses of study include sports management, media production, event management, entrepreneurship, team and league administration, and techno-marketing. Students will learn a unique blend of esports gaming topics including the history of esports and video game culture, broadcast and content creation, online streaming media platforms including Twitch and YouTube, along with the skills necessary to excel in the burgeoning esports industry. Participation in a variety of relevant, practical learning experiences will allow students to integrate their knowledge gained throughout the program in the planning, development, and execution of large-scale competitive esports events. Students will experience, first hand, what it is like to be involved in the world of esports and esports administration.

PROGRAM HIGHLIGHTS
  • State of the Art eSports Facilities including an eSports Broadcast Lab, Open Gaming Lab, and Varsity Training Rooms A.K.A "The Nest"
  • Work Integrated Learning Opportunities with the Saints Gaming Varsity Program and eSports Industry Partners
  • Learn to Create Content for Twitch and YouTube through Hands on Training and Continue Broadcasting After Graduation
CAREER OPPORTUNITIES
Graduates of the program will be prepared to pursue a variety of career opportunities such as team and league administrators, marketing and promotion, event management, and esports live stream technicians. Graduates may also pursue esports entrepreneurial careers in amateur, collegiate, and professional levels of competition as pro-players, or esports coaches.

YOUR INVESTMENT
The standard tuition and compulsory fees for the current academic year:

2018-2019 Tuition Fees

For programs with Experiential Learning (Work Placement/Internship): Costs for accommodation, if needed, travel and related expenses is at the student's own expense. It is recommended for most programs, that students have access to a laptop or desktop computer while away from home during experiential learning periods.

Textbooks and other materials are in addition to Tuition Fees. Textbook prices may be found through the Bookstore website.

Please be aware that tuition and compulsory fees are subject to adjustment each year. The College reserves the right to change, amend or alter fees as necessary without notice or prejudice.

DIPLOMA REQUIREMENTS


Code
Credit
Course Name
Semester 1
ACC110
3
Accounting Concepts I
BUS108
3
Introduction to Canadian Business
ESM100
3
eSports History
ESM101
4
eSports Media Production I
SRM102
3
Introduction to Sport Marketing
SRM103
3
Introduction to Sport Management

Semester 2
ACC210
3
Accounting Concepts II
SRM101
3
Program and Event Management
ESM202
3
Communication in eSports
ESM200
3
The eSports Industry
ESM201
4
eSports Media Production II
ELEC1030
3
General Education Elective

Code
Credit
Course Name
Semester 3
MRK340
3
Techno Marketing
SRM302
3
Team and League Management
ESM300
6
Administration of eSports Projects I
ESM301
3
eSports Media Production III
SRM503
3
Sport and the Law
ELEC1030
3
General Education Elective

Semester 4
MRK452
3
Marketing Design Technologies
MRK432
3
Marketing Management
ENT500
3
Entrepreneurship
ESM400
6
Administration of eSports Projects II
ESM401
3
eSports Media Production IV
ELEC1030
3
General Education Elective